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Towards game engagement: usability evaluation of digital Malaysian traditional games
Nur Azzah Abu Bakar1, Noraziah ChePa2.
Sustainable engagement in digital traditional games
can preserve country’s cultural heritage. However, despite such
importance, digital traditional games are far less popular than
the digital contemporary games. This study investigates one
dimension of user engagement by empirically evaluate their
usability aspects. Three digital versions of Malaysian traditional
games namely Dam Haji, Congkak and Gasing-X were chosen.
Literature suggested that usability problems may affect user
engagement in the game. In contemporary games, usability is one
of the attributes that promotes attractiveness which later leads to
engagement. To date, little is known whether usability is also
deemed critical for users to become engaged to traditional games.
Usability helps in verifying the requirements, successes and
functionality of the games which are missing. Evaluation involved
50 respondents who are IT and domain experts, using the
instrument that was adopted from Jakob Nielsen’s usability
evaluation principles. The instrument consists of 17 heuristic
component protocols based on interface design. The results
revealed several usability issues with current digital Malaysian
traditional games including aesthetic and minimalist design,
error prevention, help and documentation and assessment, which
should be given serious attention in the development of future
digital Malaysian traditional games.
Affiliation:
- Universiti Utara Malaysia, Malaysia
- Universiti Utara Malaysia, Malaysia
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Indexation |
Indexed by |
MyJurnal (2019) |
H-Index
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0 |
Immediacy Index
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0.000 |
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0 |
Indexed by |
Scopus (SCImago Journal Rankings 2016) |
Impact Factor
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0 |
Rank |
Q4 (Computer Networks and Communications) Q4 (Electrical and Electronic Engineering) Q4 (Hardware and Architecture) |
Additional Information |
0.112 (SJR) |
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